www.igroup.org – project consortium
a multi-disciplinary project consortium.
addresses new interfaces between humans and the real and virtual environment.
defines itself through project work.
Creates SPSS Syntax for interaction analyses and simple slope computation
3D Teleconferencing system with Office and 3D data integration; simulation of a face-to-face meeting on standard PC's
Continued research activities on the sense of presence presented at the Presence 2002 workshop in Porto / Portugal
Augmented Reality system for a CAD engineer's desk. Implements an almost seamless transition from 2D to 3D interfaces.
Design and implementation project on a new 5 degrees of freedom input device for Augmented and Virtual Reality.
IPQ is a psychological scale that measures the subjective sense of presence in a virtual environment. The project describes development and testing of the scale. You can download the scale and sample data to use it in your own research.
an extendable VRML-based browser that integrates fully funtional websites into treedimensional worlds.
a fully featured VRML97 browser for the use in immersive virtual reality setups
a handcrafted furniture, adjustable in four heights, providing elegant style for seminary rooms. Ideal as a stand for laptops or as lectern.
a research project in order to support traditional paper-based and multimedia-enhanced courses in a single publishing system.
an artistic approach to autonmous erection of housing structures by nano-bots ("techno-parasites")
is a fully immersive, three-dimensional exploration and modeling tool. It is designed to intuitively view and manipulate Virtual Reality (VR) worlds.
Three studies showing relations between interaction and the sense of presence in virtual environments. Results regarding the possibility of self-movement, character-like animations, and imaginary interaction are of special interest for the design of VE's in general.
a head mounted display is an orthotic that allows the user to get into the visual part of a virtual environment
The goal of this project was to design a workplace that integrated a computer and allowed working in distributed teams. The designed solution integrated a desktop with a special interface for using the communication functionality.
planeDesign is a virtual reality software supporting the early phases of the design process.
The Acrophobia experiment investigated real emotions in virtual environments. In particular, we tested how the anxiety felt in front of a virtual cliff is influenced by the sense of presence experienced by the user of the virtual environment.
Platform is a furniture construction especially designed for the use in immersive Virtual Reality (VR) environments.